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Summary - stepicocom |
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December 19, 2023, 15:38 |
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Newbie |
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https://stepico.com/ |
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Jabber/google Talk: |
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Biographical Info: |
In this presentation, Eric Smith makes the case for Rust as the first real improvement to a game developer’s toolkit. He walks through some basic tools, including rendering, structuring code, and engines. And ultimately, he demonstrates Rust’s effectiveness with a new game of his own. Game Development with Rust and WebAssembly, published by Packt digital pages viewed over the past 12 months I made a game with Rust and WASM as well, and I had some of the same issues. I naturally just decided to put things like event listeners in JavaScript, but just about everything else worked in pure Rust with little complexity. Book Description Condition: New. Seller Inventory 44435356-n WASM is already immensely useful as a way to showcase engine features, game prototypes or even "try right now before you buy" game demos. There's also a good chance we'll see a resurgence of Flash-style games, except this time on a completely open platform.
stepico.com
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